XMA: Xtreme Martial Arts (2003)
See the world's legendary fighting styles in an entirely new way. As young martial artists Mike Chaturantabut and Matt Mullins fight their way through the world's most prestigious tournament, East meets West in a stunning application of visual technologies and the biomechanical secrets behind the world's martial arts are revealed for the first time. Using a unique graphic technique that allows for "in-the-body" animation of joints and muscles, experts demonstrate the basic principles behind muscular torque and leverage - creating fighting and sparring scenes unlike anything you've ever seen. Weapon masters showcase the physics behind the fiercest weapon styles - the twin broadswords, the Chinese straight sword and the Katana - and demonstrate how warriors can quickly master even common household items - like a traditional Japanese hand fan - to devastate their opponents.
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This movie was so-so. It had it's moments, but wasn't the greatest.
The story, direction, characters, and writing/dialogue is akin to taking a tranquilizer shot to the neck, but everything else was so well done.
Great example of an old-fashioned, pure-at-heart escapist event movie that doesn't pretend to be anything that it's not and has boat loads of fun being its own ludicrous self.
One of the film's great tricks is that, for a time, you think it will go down a rabbit hole of unrealistic glorification.