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Indie Game: The Movie

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Indie Game: The Movie (2012)

May. 18,2012
|
7.6
|
NR
| Documentary
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Follows the dramatic journeys of video game developers as they create and release their games to the world. It's about making video games, but at its core, it's about the creative process, and exposing yourself through your work.

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SnoReptilePlenty
2012/05/18

Memorable, crazy movie

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CommentsXp
2012/05/19

Best movie ever!

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SeeQuant
2012/05/20

Blending excellent reporting and strong storytelling, this is a disturbing film truly stranger than fiction

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Marva-nova
2012/05/21

Amazing worth wacthing. So good. Biased but well made with many good points.

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HectorVF
2012/05/22

Telling the story of how to make a game by yourself by successful creators, and the life and problems that incur working without the financial support and security that a big company offers but also without the creative oppression so common in the mass media industry. Is especially commendable for non-gamer people and even game-haters that say things like "videogames are entertainment, not art nor beautiful": here you can see with your very eyes the same struggle that a painter, or a filmmaker has when its out of budget, out of time, etc... Very well made and well presented, almost empathic documentary. 7 of 10

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jackmeat
2012/05/23

The game developing process. What goes into it? What are the stresses that one may endure? This documentary takes a fairly in depth look at the lives of 3 particular games being developed, and the personal lives of those creating it(Fez,Super Meat Boy and Braid). Focusing more on the positive and negative aspects of how the process effects the people involved is what draws you in. There is no acting, action, etc. just the real life drama that goes into deadlines, marketing, and all things aside from what code to put on what page. The presentation may not be for all viewers but it definitely is interesting to see where a person can snap, or reap the rewards of years of hard work even when others wrote them off as crazy. I was personally drawn into the inner conflicts that were shown to real feel the real life emotions. Must see for gamers, that is for sure, but also for a casual viewer, I believe that it is something interesting to see just what goes on day by day (they seem to keep hours like me). 6.4/10

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SaranshTMF
2012/05/24

Have you ever imagined how being creative becomes a curse? Imagine yourself as amongst the 100 chosen individuals in entire human race blessed with the power of most amazing imagination and a will to show that imagination to rest of the world. The sacrifices you make while making your childhood dream come true is unimaginable to the extent that the same creativity for which you were identified from any other ordinary human being becomes a taboo. No social life, no personal life, no money, no luxuries of life just a huge burden and frustration of completing what you have started. The plight of indie game developers makes me shed a tear not just because the amount of frustration, time, effort, expectations but because of a will to express yourself through your art and in the process, loosing everything or i should say missing everything out of life. Video Games are the biggest irony that could happen with the very person making it. How can a dream cost you more than your life?This documentary perfectly portrays the life of a person on the other side of the screen. Makers of FEZ, Super meat boy, braid presenting an account of their daily life, their personalities and the amount of torture they have to face every single day of their life. Be it an army of online trolls beating the s**t out of their aspirations and creativity or getting a certification for selling their art to the world. Its all there and its truly heart breaking and eye opening for an ordinary person like me. Documentary showing how the idea of making games as the sole activity you are going to do in life, how it all started, matured adults watching the drawings they made when they were 4 and crying their heart out because they have turned those drawings into a language of communication between them and rest of the world is truly moving. Even if you are not into games, just watch this thing and you will explore an entire new world which no matter how pretty it looks from outside, is a tale of pain and suffering and the only sunshine they had is when it gets released and in just few hours thousands of reviews start pouring in, praises from all over the world, breaking records and finally an achievement they have been waiting for so long. One of the greatest documentary i've ever seen in a while. 9/10

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stephanie Grey
2012/05/25

Indie (ĭn'dē) Developer (dĭ-vĕl'ə-pər) Meaning: An artistic work produced by an independent company or group.Synopsis: Documentary about three indie development team. Who produce Fez, SuperMeatBoy and Braid. Together its products symbolize breakthroughs in game development with concepts as time-bending, cube- ish levels and quick 2d plattformer.Points about Indie Game: Disappointing. Yet refreshing with in-depth interviews, a better understanding of programming, and never-before shown beta version of the most successful indie games this year. We follow Jonathan Blow, Phil Fish and the Meatbrothers Edmund & Tommy in a years-long development of their game. Indie Game is cake but it's not a chocolate cake. We learn about the years it took to produce Indie Games but mostly centered on the Developers hence the Game itself. Warning! - this movie will make you depressed that's a fact. As this Documentary focus to much on frustrated moments in development and its biggest torn. Its "We make a Game then We Die" motto. Which is NOT the part of Indie Development...Learning from mistakes is. At start you question their decision to pre-announce their game years before being close to release date of their death books. Yes.. the developer of Fez says he kill himself if he fails with releasing his game. That statement killed all mood I'd left for this Documentary . . But overlooking Indie Game flaws and its hyper-stressed and emotional freaks to creators the Programming part is very solid.. it's a very solid window for regular folks to learn about indie development and how developers create games. How SuperMeatBoy's first-levels is learning curves to its game mechanics. How Jonathan really made Braid in three weeks... and next two years was just polishing work. Deficiencies: More Programming, More Evolvement, More Game Ideas.. Indie Game is produced for a certain audience.. give that audience more of what they desires. It's also sadly produced with 3 games in-mind and not Indie Community. Most Indie Developers creates MANY games not ONE and LEARN from predecessors. Indies publish game, after game, after game... Indies can do that adverse distributors (Infinity Ward, SCE, Naughty Dog) who has time schedules Indie Developers publish games whenever they wants. Aside when you tell the World we're making THIS cool GAME watch US and haven't finished the majority parts yet. Then you get stressed as weeks and weeks passes .. like Phil Fish felt. I wonder if Phil ever wanna work with games again.. seeing this. ^^

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